I'm going to be retexturing CTF4 with normalized textures. I doubt this will really work how I want it, but I want to do this anyway. There are only a couple dozen textures to do, plus some simple layering. It's not as fruitless or boring as my stupid CJ demo thing that I gave up on 5 minutes in.
I should be finished the textures within an hour or so, which means I'll finish this before I go to bed. Hopefully.
The way I got a texturelist for CTF4 was actually somewhat funny. I opened the .bsp in a hex editor, did a find -> replace for all "00" hex codes, then opened it in notepad++ and removed all the other excess. Then I just made a list out of the remainder, which was the textures and locations of map entities. There are probably programs that automate this (I'm positive there are), but I do everything manually like a dumbass, so there you go.
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