At first, I did a simple camera with two points, and that worked perfectly, with no problems. Wolfcam .cam8 files look incredibly complicated, but you only need to pay attention to a total of 4 lines per point, and once you realize that, it becomes really simple. Of course, this only applies to basic cams, and when you start going crazy with them, every line becomes important.
Anyway, after I made the two-point cam work perfectly, I tried the only other one that I kept, and it failed. It was an utter failure, with no hint of success or anything. The only thing I learned was that, by default, Wolfcam doesn't use as smooth of a curve to interpolate between points as CT3D. I'm not sure how to address this yet, but it definitely needs attention if I'm going to do this again. I'll look at some cvars and try to do some configging, but god damn, this is an ugly video.
Here is the result:
I added the origin info to the video because I knew the result would suck, and I wanted to compare each frame from both outputs, to see if anything changed other than the Z origin.
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