So it's time to make some posts!
Lately, I've been looking for really big Q3 maps with lots of intense freestyle potential, but Q3 isn't really where you go for big maps, so I may have to get into more advanced map conversion if I want REALLY big maps (maps that break Q3 from the sheer entity/brush numbers). Until then, I'm looking at Urban Terror, but those have already been repacked and uploaded to Worldspawn. I may repack them myself, because I don't want to have to download them all, and repacking from a different mod is always an experience. More importantly, though, I might start repacking maps FROM Q3 for Urban Terror, because it's completely standalone, with its own textures and everything, which means it doesn't have many of the baseq3 shaders or textures.
Other than that, I've been beta testing some stuff for mccormic, and proofreading other stuff, also for mccormic. His English is pretty shit, so he sends me stuff and I make it less shit. He also sends me videos and I try and point out the shit-ness so he can fix it. It's really great being friends with the best Quake editors, because it means I get to beta test all sorts of awesome stuff, and see it early. Then, obviously, I miss the final release because I'm forced to go to work, but that's another story...
So far, I've only beta tested 2 videos that I can remember: It's Pekka 2 and Kleftogiannis (mccormic's Dreamhack video). They were both awesome, of course, but with Kleftogiannis, it was especially so because I was the only one who was watching it before its release, which made me feel important.
That's about it. I'll repack more maps and that kind of stuff, and add them to THIS page. In the "parent directory", there are a few other pages with other goodies, but all in all the maps page is the only one really worth looking at.
I also got a haircut, and now resemble an egg.
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