Sunday, 23 February 2014

Real progress on my Minecraft map

Due to my lack of internet access these past few weeks, I've been able to get a lot of work done on quite a few projects, and the most fun one has definitely been my Minecraft map. Many moons ago, some friends and I created a relatively small Minecraft setup, intended for Hide and Seek/CTFS. Our intention was to make it something akin to Pillcity, which is a great map for both CTFS and Hide and Seek. It sat around for probably over a year, until I recently started working on it again. And I have made some great progress! I'm already almost half done, though less than half of the map is actually completed. The shaders caused a lot of issues, along with fixing some bugs in the map itself, and figuring out the scale of it all.

Compiling it takes a long time, and on my system I cannot do a whole lot in terms of extra settings. I don't know what the final map will look like, but I expect it will look amazing. My test compiles take several hours, and they are not as detailed as they could be.

Well, enough of that crap. This is the only real thing I've gotten much progress on, though I did finally find a god damn golden God's Hand in Disgaea 2. Even with 270+ hours poured into that game, my progress is shameful. It took me over 200 hours just to figure out what my goal was!
Here are some screenshots.





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